อาจารย์ ดร.กฤตวยาน์ ทองคู่
Krittawaya Thongkoo, Ph.D.
Education
ปริญญาตรี
วิทยาศาสตรบัณฑิต(เกียรตินิยมอันดับสอง) (วิทยาการคอมพิวเตอร์), มหาวิทยาลัยราชภัฏอุบลราชธานี, 2548
ปริญญาโท
วิทยาศาสตรมหาบัณฑิต (วิศวกรรมซอฟต์แวร์), มหาวิทยาลัยเชียงใหม่, 2551
ปริญญาเอก
ปรัชญาดุษฎีบัณฑิต (วิทยาศาสตร์และเทคโนโลยีศึกษา), มหาวิทยาลัยมหิดล, 2561
2023 | Exploring the relationship between 21st century skills and motivation: A study using contextual inquiry project-based learning 31st International Conference on Computers in Education (ICCE 2023) |
2023 | A MicroPython-based Educational Robotic Maze Approach: Learning Improvement to Competition The 7th International Conference on Digital Arts, Media and Technology (DAMT) and 5th ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) |
2023 | Blended learning-driven interdisciplinary project-based approach: Gender differences in learning achievement and perceptions of university students The 7th International Conference on Digital Arts, Media and Technology (DAMT) and 5th ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) |
2023 | Collaborative Learning-Based Flipped Classroom Approach for Enhancing Students’ Motivation in System Analysis and Design Course The 8th International Conference on Digital Arts, Media and Technology (DAMT) and 6th ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) |
2022 | Promoting Computational Thinking with Visualization Programming through Project-Based Learning in Computer Science International Academic Conference on Education, Humanities, and Social Sciences |
2022 | Investigating University Students’ Acceptance of Virtual Learning Platforms to Support Collaborative Learning During the COVID-19 Pandemic in the System Analysis and Design Course International Academic Conference on Education, Humanities, and Social Sciences |
2022 | The Effects of Thinking Process Model Technique on Logical Thinking Skills Influencing Programming Achievement The 7th International Conference on Digital Arts, Media and Technology (DAMT) and 5th ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) |
2020 | A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts International Conference on Digital Arts, Media and Technology (DAMT) and 3nd ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) 2020 |
2020 | Students' Acceptance of Digital Learning Tools in Programming Education Course using Technology Acceptance Model International Conference on Digital Arts, Media and Technology (DAMT) and 3nd ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) 2020 |
2020 | Smart Learning Environment to Augment the Learners’ Programming Skills International Conference on Digital Arts, Media and Technology (DAMT) and 3nd ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (NCON) 2020 |
2019 | Effects of digital learning on students’ learning achievement in learning computer programing The 18st European Conference on e-learning (ECEL19) |
2019 | A mobile game-based C programming language learning: results of university students' achievement and motivations |
2019 | A development of ubiquitous learning support system based on an enhanced inquiry-based learning approach |
2016 | Mobile Learning Development for Supporting Computer Programming Skills |
2015 | Improving Quality of Higher Education management using Keywords Analysis Approach International Conference on Software Engineering, Knowledge Engineering and Information Engineering (SEKEIE 2015) |
2015 | Krittawaya Thongkoo 2015 International Conference on Information Technology (ICIT 2015) |
2015 | Empirical Study of Collaborative Learning Knowledge Management System for Thai Students |
2014 | Improving Learning and Teaching for Undergraduate Students Using Constructivist Approach The Fourth Annual Asian Conference on Language Learning |
2014 | An Applying of Knowledge Management and Concept Map to Improve Student Self-learning Performance of Web Programming Course The Asian Conference on Technology in the Classroom 2014 |
2014 | Enhancing Self-Learning by Using Knowledge Management and a Concept Map: A Case Study of Structural Analysis and Design Course 2014 International Conference on e-Commerce, e-Administration, e-Society, e-Education, and e-Technology (e-CASE & e-Tech 2014) |
2013 | A Unified Framework for Research Keywords Identification - a Text Mining Approach 7th International Conference on Software, Knowledge, Information Management and Applications (SKIMA 2013) |
2012 | A Unified Framework for Research Keywords Selection - a Text Mining Approach |
2024-01-01 | Integrating Thinking Process Model Technique with Online Collaborative Learning to Promote Programming Logical Thinking |
2024-01-01 | Effects of Collaborative Inquiry-Based Online Approach in Thai University Students’ Computing Program |
2023-12-01 | Exploring the Relationship between 21st Century Skills and Motivation: A Study Using Contextual Inquiry Project-based Learning |
2023-11-25 | Evaluating Learning Motivation and Achievement in Ubiquitous Online Collaborative Learning among Different Nationalities |
2023-11-25 | Ubiquitous Learning Management Using Collaborative Inquiry-based Approach for Programming Course: A Case Study of 3 Universities |
2023-01-01 | Collaborative Learning-Based Flipped Classroom Approach for Enhancing Students' Motivation in System Analysis and Design Course |
2023-01-01 | Blended learning-driven interdisciplinary project-based approach: Gender differences in learning achievement and perceptions of university students |
2023-01-01 | A MicroPython-based Educational Robotic Maze Approach: Learning Improvement to Competition |
2022-01-01 | The Effects of Thinking Process Model Technique on Logical Thinking Skills Influencing Programming Achievement |
2022-01-01 | Using Flipped Classroom: MOOCs and Active Learning Approach to Promoting Undergraduate Students' Learning Achievement |
2020-03-01 | Smart Learning Environment to Augment the Learners' Programming Skills |
2020-03-01 | A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts |
2020-03-01 | Students' Acceptance of Digital Learning Tools in Programming Education Course using Technology Acceptance Model |
2020-01-01 | Implementation of mobile game-transformed lecturebased approach to promoting C programming language learning |
2019-01-01 | Integrating inquiry learning and knowledge management into a flipped classroom to improve students' web programming performance in higher education |
2019-01-01 | Effects of digital learning on students' learning achievement in learning computer programming |
2019-01-01 | A mobile game-based C programming language learning: Results of university students’ achievement and motivations |
2019-01-01 | A development of ubiquitous learning support system based on an enhanced inquiry-based learning approach |
2017-11-15 | An Inquiry Blended SECI Model-Based Learning Support Approach for Promoting Perceptions and Learning Achievement of University Students |
2017-11-15 | Using Digital Game as Compiler to Motivate C Programming Language Learning in Higher Education |
2016-01-01 | Mobile learning development for supporting computer programming skills |
2015-01-01 | Empirical study of collaborative learning knowledge management system for Thai students |
2022 | โครงการจัดสรรทุนเพื่อไปเสนอผลงานวิชาการระดับนานาชาติ ณ ต่างประเทศ ประจำปี 2565 (อ.ดร.กฤตวยาน์ ทองคู่) |
2021 | กลุ่มวิจัยด้านการจัดการสมัยใหม่และเทคโนโลยีสารสนเทศ ประจำปี 2565 |
2021 | การส่งเสริมการคิดเชิงตรรกะและเชิงระบบที่เกี่ยวข้องกับการเขียนโปรแกรมของนักศึกษาระดับปริญญาตรีด้วยการใช้ระบบสนับสนุนการเรียนรู้ผ่านกระบวนการร่วมมือกันสืบเสาะ |
2021 | การพัฒนาระบบสนับสนุนการเรียนรู้ร่วมกันเพื่อส่งเสริมการคิดเชิงคำนวณที่เกี่ยวข้องกับการเขียนโปรแกรมของนักศึกษาระดับปริญญาตรีในประเทศไทย |
2020 | กลุ่มวิจัยด้านการจัดการสมัยใหม่และเทคโนโลยีสารสนเทศ ประจำปี 2564 |
954142 | FUNDA COM PROGRAM FOR MM |
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954240 | WEB PROGRAMMING |
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954244 | SYS ANALYSIS & DESIGN FOR MM |
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954246 | ADV COMP PROGRAMMING FOR MM |
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954348 | WEB PROGRAMMING |
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954389 | JOB TRAINING |
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954480 | COOP EDU PREPA 2 |
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954483 | COOPERATIVE EDUCATION |
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954484 | WORK INTEGRATED LEARNING 1 |
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954485 | WORK INTEGRATED LEARNING 2 |
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954491 | SELECTED TOPIC IN MMIT |
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954499 | INDEPENDENT STUDY |
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955103 | PROGRAMMING LOGICAL THINKING |
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955105 | FUND DESIGN IN DIGITAL ARTS |
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955731 | DESIGE TECH & EDU INNO DEV |
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960391 | WORK INTEGRATED LEARNING 1 |
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960491 | WORK INTEGRATED LEARNING 2 |
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960492 | WORK INTEGRATED LEARNING 3 |