The lastest update : 14 May 2026 09:28 am
| ข้อมูลจาก CMU MIS | |
|---|---|
| 2569 | Evaluating metaverse-based library orientation with Roblox for first-year students - |
| 2568 | Adapting gamified education for diverse learners: A study of gender differences in location-based university orientation programme - |
| 2568 | Prediction of Electricity Consumption Using Interpretable Machine Learning Approach - |
| 2568 | Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning - |
| 2568 | Deepfake Video Detection: A Novel Approach via NLP-Based Classification - |
| 2568 | Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning |
| 2567 | International Journal of Computational Intelligence and Applications |
| 2566 | Enhancing Information Literacy for Spotting Fake News: A Study on the Efficacy of a Serious Game for M-Learning Across Different Age Groups. |
| 2565 | Virtual Reality Locomotion in Place for Virtual Museum Exhibitions of Culture Heritage: Comparing Joystick Controller, Point & Teleport and Arm Swinging |
| 2565 | College Agent: The Machine Learning Chatbot for College Tasks |
| 2564 | Book Recommendation for Library Automation Use in School Libraries by Multi Features of Support Vector Machine |
| 2562 | A Graph-Based Algorithm for Interpersonal Ties Clustering in Signed Networks |
| 2562 | Impact of minimum-cut density-balanced partitioning solutions in distributed webpage ranking |
| 2561 | IDBP: A distributed min-cut density-balanced algorithm for incremental web-pages ranking |
The lastest update : 14 May 2026 09:42 am
| ผลงานตีพิมพ์จากฐานข้อมูล Scopus | |
|---|---|
| 2026-01-01 | Evaluating metaverse-based library orientation with Roblox for first-year students |
| 2026-01-01 | Can Location-Based Augmented Reality Support Cultural-Heritage Experience in Real-World Settings? Age-Related Engagement Patterns and a Field-Based Evaluation |
| 2025-12-01 | Integrating generative AI and the metaverse for cultural heritage: a case study on the preservation of Lamphun Brocade Fabric |
| 2025-12-01 | A Generative AI-Enhanced Robotic Desktop Automation Framework for Multi-System Nephrology Data Entry in Government Healthcare Platforms |
| 2025-03-01 | Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning |
| 2025-01-01 | Prediction of Electricity Consumption Using Interpretable Machine Learning Approach |
| 2025-01-01 | Adapting gamified education for diverse learners: A study of gender differences in location-based university orientation programme |
| 2025-01-01 | A TOPSIS-Based Framework for Multi-Criteria Evaluation of Physical and Digital Board Games |
| 2025-01-01 | Deepfake Video Detection: A Novel Approach via NLP-Based Classi¯cation |
| 2024-01-01 | Homecare Staff Scheduling with Three-step Algorithm |
| 2023-01-01 | An Improvement of Data Flow for Business Intelligence: Royal Project Foundation Case Study |
| 2023-01-01 | Data System Architecture: Royal Project Foundation Case Study |
| 2023-01-01 | An Empirical Study on Min-Max External Ties to Improve Decentralized Social Graph Ranking Performance |
| 2023-01-01 | Enhancing Information Literacy for Spotting Fake News: A Study on the Efficacy of a Serious Game for M-Learning Across Different Age Groups |
| 2022-08-01 | Virtual Reality Locomotion in Place for Virtual Museum Exhibitions of Culture Heritage: Comparing Joystick Controller, Point & Teleport and Arm Swinging |
| 2022-01-01 | Data Ingestion for Data-Driven Service Platform: Royal Project Foundation Case Study |
| 2022-01-01 | Data Architecture for Data-Driven Service Platform: Royal Project Foundation Case Study |
| 2022-01-01 | College Agent: The Machine Learning Chatbot for College Tasks |
| 2022-01-01 | Data Service Platform for Social and Community to Drive the Royal Project Foundation |
| 2021-01-01 | Book Recommendation for Library Automation Use in School Libraries by Multi Features of Support Vector Machine |
| 2020-04-01 | Impact of minimum-cut density-balanced partitioning solutions in distributed webpage ranking |
| 2019-01-01 | IDBP: A distributed min-cut density-balanced algorithm for incremental web-pages ranking |
| 2016-02-08 | An algorithm to improve MPI-PageRank performance by reducing synchronization time |
| 2015-01-01 | An algorithm for min-cut density-balanced partitioning in P2P web ranking |
| 2014-12-17 | An efficient algorithm for density-balanced partitioning in distributed pagerank |
| 2013-01-01 | An experiment on developing media for junior high school kids: Biogas |
| 2011-12-01 | A P2P-based incremental web ranking algorithm |
| 2011-05-31 | Incremental web ranking on P2P networks |
The lastest update : 14 May 2026 09:27 am
| ข้อมูลจาก CMU MIS | |
|---|---|
| 2568 | การประเมินความน่าเชื่อถือเชิงพลังงานจากผลกระทบบนชั้นแอปพลิเคชัน ที่ใช้อัลกอริทึ่ม PBFT Consensus แบบลดรูป ด้วยการสื่อสารโดย ESP-NOW ที่ปรึกษาโครงการ |
| 2563 | โครงการส่งเสริมการจัดการเรียนรู้แบบใหม่ที่สอดคล้องกับศตวรรษ ที่ 21 หัวหน้าโครงการวิจัย |
| 2563 | ทุนพัฒนานักวิจัยรุ่นใหม่ ประจำปี 2563 (การสื่อสารข้อความแจ้งเตือนการแพร่กระจายของโรคติดต่อผ่านบริการข้อความสั้นบนโทรศัพท์เคลื่อนที่ที่ทำให้คนตระหนักแต่ไม่ตระหนกและไม่ส่งผลกระทบในแง่ลบต่อผู้ป่วยโรคที่ถูกตีตรา) ผู้ร่วมวิจัย |
| 2563 | ทุนพัฒนานักวิจัยรุ่นใหม่ ประจำปี 2563 (การพัฒนาโปรแกรมประยุกต์บนมือถือสำหรับแจ้งเตือนการแพร่กระจายของโรคติดต่อโดยใช้วิธีการ ประมวลผลแบบกระจายศูนย์บนโครงสร้างกราฟขนาดใหญ่) หัวหน้าโครงการวิจัย |
| ข้อมูลปีการศึกษา 2568 | |||
|---|---|---|---|
| 953111 | Software for Everyday Life | ||
| 958113 | Logical Thinking for Game Development | ||
| 958222 | Game Development 2 | ||
| 958331 | Database and Network for Game Development | ||
| 958481 | Selected Topics in Game Development 1 | ||
| 958491 | Work Integrated Learning for Digital Game 1 | ||
| 958492 | Work Integrated Learning for Digital Game 2 | ||
| 270701 | A PHP Error was encounteredSeverity: Warning Message: Undefined array key 270701 Filename: pages/th.php Line Number: 266 |
ผู้สอนร่วม | |
| 955103 | Programming Logical Thinking | ผู้สอนร่วม |